

Quest Key
My Role: User Research | UI Design | Wireframe| Prototype
Quest Key streamlines interaction between DMs and their players, creating an immersive RPG experience tailored to each campaign. The app enables DMs to craft detailed backgrounds and campaigns while allowing players to customize their profiles to align with their characters. By integrating intuitive tools for collaboration and storytelling, Quest Key enhances the connection between DMs and players, fostering deeper world building and creativity.

Research
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Define
Wireframe
Prototype
Impact

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Research
User Research
I conducted interviews with five avid RPG gamers, each with unique play styles and preferences, to inform the design of the Quest Key app. Their insights helped me create two detailed user personas, guiding the development of wireframes and features tailored to enhance the gaming experience. Below, click through to explore the two personas.
Define
Pain Points
Problem 1: World Building
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Difficulty providing players with an interactive, detailed adventure map that connects various in-game locations (e.g., cities, towns, points of interest) without relying on separate tools
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Difficulty incorporating interactive elements (e.g., shops( for players to access, limiting engagement with campaigns
Problem 2: Player Characters
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Limited options for organizing and quckly accessing spell lists
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Lack of flexibility in customizing to reflect personal character themes
Assets





Prototype

Maps

Shops

Spells
Impact
Users expressed their enthusiasm for Quest Key, envisioning it as a game-changer in the RPG community. They believe this app has the potential to significantly enhance gameplay experiences by reducing the logistical challenges faced by DMs and players alike. By fostering collaboration and creativity, Quest Key can create a more enjoyable and immersive environment, paving the way for future expansions and features that further enrich the RPG journey.







